Distributed contribution
Bring remote studios, observers, and programme outputs into the same monitored environment.
Callaba gives tournament and production teams a controlled layer between distributed programme sources and every audience destination, with visible monitoring, recovery, processing, recording, and automation.
Keep source ownership and recovery decisions inside the production workflow while each destination receives the exact output it requires.
Receive game programme, observer, remote studio, and talent feeds through compatible SRT or RTMP paths.
Watch inputs and outputs in Multiview and keep backup sources explicit.
Transcode, remux, or route the approved programme for each downstream requirement.
Send to multiple platforms, record the match, and prepare controlled VOD outputs.
Use the UI to prove the live runbook, then automate repeatable tournament operations through exact API recipes.
Bring remote studios, observers, and programme outputs into the same monitored environment.
Create the codec, resolution, bitrate, and packaging required by each platform or partner.
Deliver the match live, retain the approved programme, and publish controlled VOD surfaces.
Choose one match, one approved programme output and the destinations the production team must operate. Use that pilot to confirm contribution, operator visibility, recording and platform delivery. Keep observer tools, replay control and highlight editing in their existing systems until a reviewed integration defines the handoff.
Decide whether Callaba receives the programme, an observer output, talent feeds or a separate partner feed. Do not blur those sources into a single generic game stream.
Give the operator a shared view of the sources and delivery outputs that matter for the match. Record who decides when a backup or alternate programme is used.
Retain the approved programme and pass the resulting media to the team responsible for replay, clips or highlights. Recording a match does not make the streaming layer a replay engine.
Operating boundaryThe pilot does not claim game-server hosting, spectator or observer tooling, anti-cheat, replay control, highlight editing, sponsorship systems or untested event scale.
Receive distributed sources and operate a resilient programme path without co-locating every contributor.
Bridge venue production, remote talent, streaming platforms, recording, and partner feeds.
Build separate processed outputs for regional commentary and destination requirements.
Start with the modules the operators need. Add the remaining capabilities as the production path, audience, and retention plan become clear.
Receive resilient programme, observer, and remote studio contribution.
Create platform, partner, and regional output profiles.
Operate separate destinations from one approved programme.
Watch live sources and outputs together.
Keep primary and backup programme paths visible.
Retain the approved programme for review and VOD publishing.
Separate the production programme from destination fan-out, processing, monitoring, recovery, recording, and VOD publishing.
Create a restream with the required codec, bitrate, resolution, or audio conversion, then monitor the running worker.
Yes. Compatible SRT and RTMP contribution paths can bring programme and remote production feeds into a centrally monitored Callaba deployment.
Yes. Multi-streaming uses separate destination jobs so each platform can be started and monitored independently.
Yes. Live transcoding can create destination-specific processing profiles when simple remuxing is not sufficient.
Yes. Recording, storage, browser playback, and VOD modules can preserve and publish the approved programme.
Yes. After validating the UI workflow, the REST API can automate the released modules and methods used by the production.